Game setup

Meaning

Game setup is the configuration step where the organizer defines the rules, tasks, schedule, and branding of a game before players join.

What is Game setup?

Game setup is the configuration phase that turns a blank slate into a playable game. In a paper scavenger hunt it might mean writing a list, photocopying it, and printing scoring sheets. In a modern mobile platform like EventBattle the game setup is a guided wizard that takes about five minutes from start to publish.

Notebook with scavenger hunt setup checklist next to a phone showing the EventBattle game setup wizard

What goes into a typical game setup:

  • Game name and description. What the game is, who it's for, when it runs. Players see this when they join, so it sets the tone.
  • Task list. 10–50 tasks with point values. Each task has a title, a description, and rules (see below).
  • Schedule. Start date and time, end date and time, timezone. Multi-day games also set the hour each game day closes, so each day's ranking locks overnight.
  • Branding. Logo, cover image, custom colors. Optional but high-impact for corporate events.
  • Access code. A short alphanumeric string players type to join. Most platforms generate it automatically; some let you pick your own.

Per-task setup options on EventBattle:

  • Title and description — the prompt players see ("photograph something blue").
  • Points — usually 10–500 depending on difficulty.
  • Photo required — toggle on to demand a photo as proof, off for trust-based tasks.
  • Repetitions limit — how many times one player can complete the task. Empty = unlimited.
  • Cooldown — seconds a player must wait between repetitions. Prevents point-spamming on repeatable tasks.
  • Sort order — drag to reorder; the first task in the list is the first thing players see.
Whiteboard with a hand-drawn scavenger hunt event timeline next to a laptop with the EventBattle task editor

Game setup is where most game quality is decided. A great task list with bad pacing produces a mediocre game; a mediocre task list with great pacing still works. Three setup choices matter most:

  1. Number of tasks vs. duration. 20 tasks for a 60-minute game is the rough rule. Fewer means players finish early; more means tasks no one ever sees.
  2. Point distribution. Mix quick-win tasks (5–10 points), standard tasks (15–30), and stretch tasks (50+). The stretch tasks decide the leaderboard.
  3. Cooldowns on repeatable tasks. Without a cooldown, one determined player can rack up hundreds of points spamming the same prompt. 60 seconds is a sensible minimum.

Once the setup is published, players install the EventBattle app, enter the game code, pick a nickname, and they're in. No accounts, no email confirmation — the friction is intentionally low so nobody drops off before the game begins.

Where

Game setup is the first step on any scavenger hunt platform, regardless of context:

  • Team building — set up the office hunt the day before; players join from their desks during the lunch break.
  • Conferences and trade shows — set up the booth-by-booth hunt the morning of, share the code in the welcome email.
  • Weddings and celebrations — set up the reception game in advance; print the code on a card at each table.
  • Trips and theme parks — set up the family game the night before travel; unlock new tasks daily during a multi-day vacation.

The platform takes care of the technical side; the organizer just decides what should be playable and when.

Similar terms

  • Set up a game
  • Setup a game
  • Game configuration
  • Game settings
  • Set up the game
  • Configure game
  • Game preparation

Related terms

Play demo game

EventBattle demo game preview on mobile phone

The demo game lets you explore the EventBattle mobile app.

  • Download the app from the store
  • Click on the More info button
  • Click on the Start demo game button
  • 👍 Enjoy discovering

The tasks here are exemplary. When you create your own game, you can customize tasks in the web administration.